LogInit: - MaxHostConnections = 0 - Libcurl will NOT limit the number of connections to a host LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - supports SSL with OpenSSL/1.1.1 LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000055 seconds LogTextLocalizationManager: Compacting localization data took 0.06ms LogTextLocalizationManager: No specific localization for ‘ru-RU’ exists, so the ‘ru’ localization will be used. LogInit: Using OS detected locale (ru-UA). LogInit: Using OS detected language (ru-RU). LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool LogUObjectAllocator: 343520 out of 0 bytes used by permanent object pool. LogUObjectArray: 2328 objects as part of root set at end of initial load. LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up LogMemory: Process Virtual Memory: 50.59 MB used, 50.59 MB peak LogMemory: Process Physical Memory: 26.35 MB used, 26.36 MB peak LogMemory: Platform Memory Stats for Windows LogMemory: Memory total: Physical=15.9GB (16GB approx) LogInit: High frequency timer resolution =10.000000 MHz LogConfig: Applying CVar settings from Section File LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Base Directory: H:/Games/EpicGames/Epic Games/Launcher/Portal/Binaries/Win64/ LogInit: Display: Command Line: “H:\Games\EpicGames\Epic Games\Launcher\Portal\Binaries\Win32.\Portal\Binaries\Win64\EpicGamesLauncher.exe” -SaveToUserDir -Messaging -enablehighdpi LogInit: Branch Name: ++Portal+Release-Live LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core™ i5-3570K CPU 3.40GHz, GPU: NVIDIA GeForce RTX 3070 Ti LogInit: Compatible Engine Version: 4.23.0-22750546+++Portal+Release-Live LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ‘’ LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogPlatformFile: Not using cached read wrapper LogInit: WinPlatform: Running 64bit OS: true LogInit: WinPlatform: Running 64bit App: true LogInit: WinPlatform: Process integrity level: High LogInit: WinPlatform: Process is elevated: true LogInit: WinPlatform: Process ran as admin: true LogInit: WinPlatform: User is admin: true Log from journal:ĪppSettings: Version: 14.3.0-22750546+++Portal+Release-LiveĪppSettings: CommandLine: “H:\Games\EpicGames\Epic Games\Launcher\Portal\Binaries\Win32.\Portal\Binaries\Win64\EpicGamesLauncher.exe”ĪppSettings: bAllowMultipleInstances: falseĪppSettings: bDoesCompiledPlatformMatch: trueĪppSettings: bIsExecutingAutomation: false
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